It’s a lot of fun to avoid instigating a long shootout just by sneaking up behind guys and snappin’ their necks. Believe it or not, stealth is a very big part of combat. It certainly isn’t broken, though, so you’re still left with a quality experience, even if cover shooters aren’t your favorite. To some, it might be ever so slightly tedious, but I thought it was fun. In fact, most shootouts involve little more than ducking in and out of cover and shooting at bad dudes. Expect to be ducking behind cover quite a bit. The gunfights are like Call of Duty in a third-person perspective. The shooting system isn’t perfect, but it works well enough to still be fun. Gun-based combat, the third major tier of gameplay, is just as prevalent as platforming in Uncharted 2. And even if you hate the puzzles, at least there aren’t very many of ‘em. What makes it even better is that the puzzles often involve extensive platforming, which, as I’ve established, is one of the game’s strong suits. If you’re someone like me who can’t follow video game logic worth a dime, you’ll still be able to decipher the puzzles in Uncharted 2 with relative ease. The puzzles aren’t too terribly demanding either. Rather than running into a quick puzzle at every turn, the puzzles are pretty lengthy and not too frequent. However, I quite enjoy the way that Uncharted 2 presents puzzle-solving.
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My patience for beating difficult, skill-based levels is unlimited my patience for thinking through tough puzzles is practically nonexistent.
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Uncharted 3 gamestop full#
Full disclosure: I’ve never been a big fan of puzzles in video games. While it’s certainly nowhere near as prevalent as jumping and climbing, it is still something you’ll encounter a bit. Another main tier of the gameplay in Uncharted 2 is, like I said, puzzle solving.